Watching 1. Aerobic Albert
11mAlbert's owner wants him to lose weight by exercising on his hamster wheel, so Billy and Jo decide to make the wheel easier to use... and it sends Albert shooting through the window!
2. All's Shell That Ends Shell
11mAgnes calls the Troop to help organise Reggie’s surprise birthday party. Flo tries to keep Reggie away from the house until he decides to sneak off. He is a thrill seeker - something Flo wasn not aware of!
3. Gone Fishing
11mFred and Frida's fishbowl is so dirty they can’t watch TV, but when the Coop try to clean it, Fred and Frida are accidentally dropped down the drain! Now, it is a race to catch them before they spill into the dam!
4. The Purrfect Spot
12mBertha calls the Coop when Prince takes her place on the sofa. While some of the Troop try to coax Prince off, the others fetch his favorite toy but they end up destroying the sofa… and the house!
5. The Animauville Horror
11mThere is a monster in the sewers! While Billy and Clive help Cornelius, the others try to track down the monster. They soon realize the eerie sound they have been hearing is not what any of them expected!
6. A Taste For Art
11mAlbert is in a panic, he was so hungry that he ate a still life painting! Clive and Maggie try to fix the canvas while the others criss-cross all of Animauville to find the objects needed to recreate the painting.
7. Carfish
11mFrida calls the Coop because Fred is depressed; Flo invents a remote-controlled car for him. When the car goes out of control, Frida and Jo chase after Fred while the others try to figure out what happened.
8. It Takes Two Cockatoos
11mWhen Britney and Christina fall out over a little bell, Bertha calls the Troop to help. While some of the team help Christina, the rest try to help Britney, but it is not easy patching things up between these two fiery BFFs.
9. Rabbit on a Hot Tin Roof
11mThe Troop get a call, Prince is stuck up on the top of a sculpture! Without thinking, Maggie climbs up to save Prince only to discover she is afraid of heights! The team now need to find a way to rescue them both.
10. Lost in the Mail
11mWhen Reggie's shell is accidentally put in the mail, Agnes calls the Troop for help. Flo, Maggie and Jo look for the mailman, while Clive and Billy keep an eye on Reggie, who is trying to get the shell for himself!
11. Puppy Love
11mBertha calls the Coop Troop because she wants them to ask Sam if he will have dinner with her. She is too afraid he will say no… When they talk to Sam, he thinks Flo is asking for herself, and he decides to move in with the pups at the Farm!
12. Bertha's Hero Moment
11mBertha does not seem to be taking her lead role in her dog food commercial too seriously. Flo checks the script and realises Bertha has to do some major stunts! With Crystal's help, they help Bertha act like a superhero!
13. Fenced In
11mWhen Albert calls for help, the Troop discover they are trapped by the Farmer's new laser fence! Luckily, Jo and Maggie can get past the beams, so they rush to help Albert, while the others try to find a way to escape!
14. Working Dog
11mWhen the Farmer finds Bertha and thinks she is a stray, he set out to train her to become a sheepdog. The Troop create the plans for a great escape, only to find that Bertha enjoys her new role and does not want to leave!
15. One Of Our Chew Toys Is Missing
11mOne of Sam's puppies has lost his toy, so the Troop and Sam set out to find it by retracing the steps they took earlier that morning. Clive, Billy, and Jo entertain the pups with a magic show.
16. A Whiff of Danger
11mThe Troop rush over to Bertha's to find some very sharp quills have been stuck in her bottom! The Troop splits up, one team to find the mysterious assailant, and the other to try and remove the quills without being bitten.
17. Down The Hatch
11mAfter helping Cornelius with a seed out that is stuck in his tooth, the Troop realise that Jo is missing! Not wanting to worry Flo, Billy stays behind to distract her while the others dash back to get Jo!
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18. Too Hot to Handle
11mWhen Prince calls up because he is too cold, Flo installs one of her inventions to heat the place up, but it works too well! With the Troop stuck at the farm, it is a race to save Fred and Frida from running out of water!
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19. Mac Takes a Walk
11mPuppy Mac wants to walk to the park by himself, so the Troop convince Sam to let him, as they will be watching him every step of the way. When each member of the Troop blows their cover, Mac runs away and leads them on a frantic chase.
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20. Agnes & Reggie Forever
11mReggie calls the Troop because he wants to learn to dance with Agnes. Agnes calls the Troop too, as she wants a picture of herself for Reggie. While Clive teaches Reggie, Flo takes Agnes on a crazy photoshoot.
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21. Jo the Trooper
11mSam calls the Coop Troop who are reluctantly being taken to the vet for their annual checkup, meaning Jo is the only one left to take on a huge mission: catch Sam’s pups who are floating away, tangled up in balloons!
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22. The Simple Job
11mThe Troop are brought to town to act as props for a farm stall, but Albert needs their help with his jammed cage door. One by one, they sneak off to help Albert, only to rush back each time when the Farmer notices they are missing.
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23. The Prince of Darkness
11mPrince calls the Coop Troop to rid the house of a mouse. While one group attempts to find the mouse - which does not exist - the other group tries to help Prince rediscover his feline instincts. Not an easy mission.
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24. Communication Breakdown
11mMaggie’s big red phone rings, but the phone line gets cut in a gust of wind. While one part of the Troop tries to find the caller, the other tries to fix the broken phone line. And it is not proving to be easy!
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25. Fairy Tale Dreams
11mElvis calls the Coop about Esther, who thinks she is Sleeping Beauty and is sleeping in the middle of the road. She insists she will only wake up when her Prince Charming kisses her!
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26. The Prince and the Squatter
11mA stray cat takes Prince’s place in the house and kicks him out. The Coop Troop now have to figure out who is the real Prince, and who is the squatter.
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27. Shear Terror
11mCrystal needs the Coop Troop’s help when the Farmer is due to shear her. One group will remain to stall the Farmer, whilst the other group will handle Crystal’s therapy session, helping Albert with his hoarding problem.
28. Coop Deluxe
11mThe Coop Troop are stunned to learn that the Farmer is planning to replace their beloved Coop with a new, deluxe version. They do all they can to subvert his plans all while tending to an emergency call from Bertha.
29. Windy Troopers
11mBertha calls the Coop because a gale has caused havoc in Animauville and pets are in danger! The gang go to town to help, but when it does not work out as planned, Flo realizes that it is their faults that make the Troop great!
30. Booby Trapped
11mWhen there is a series of break-ins in Animauville, the Troop set out to investigate. Soon they realise they have been duped by Frankie, who tricked them into entering Albert’s booby-trapped home so he could steal the Coop!
31. The Three Labours of the Coop Troop
11mOne of Sam’s puppies dropped their owner’s slipper on the sidewalk, and now Esther the Chameleon thinks it is a sacred object. She will not give it back unless the Coop Troop perform three very silly tasks.
32. Goosebumps
11mBertha kicks the cockatoos out after watching a movie that leaves her terrified of birds. When the Coop Troop arrives, she refuses to let Flo and Jo inside, so it is up to the others to complete the mission.
33. Alien Encounter
11mReggie calls the Coop Troop to investigate a mysterious object that is stuck to Agnes’ shell. Maggie is convinced it is an alien lifeform and secretly brings it back to the farm, so it can be picked up by the mother ship.
34. The Great Race
11mAfter reading the 'Tortoise and the Hare', Reggie challenges Maggie to a race, to see if the book is fact or fiction. Maggie jumps at the chance, thinking she will win, but can she overcome all the distractions which continuously slow her down?
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35. Frankie Boy Racer
11mFlo is almost driven off the road when a faster vehicle zooms past the Coop! It is Frankie with a 'coop' of his own, and Esther is his star mechanic. They challenge the Troop to a daredevil jump where the winner takes all - including the Coop!
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36. And Esther Makes Six
11mWhen Albert calls the Troop it is Esther who picks up the phone as she wants to join the team! The Troop obliges and gives her a strict set of rules, but a few feathers get ruffled when Esther outshines them all.
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37. County Fair
11mElvis calls the Troop because he dropped his headphones into the river. The Troop race to help, except Clive, who must attend a county fair. But when Flo accidentally crashes the Coop, Clive must forsake his chance at a first-place ribbon.
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38. Chicken Farmer
11mThe gang get a call from Elvis, asking them why the Farmer in town acting so strange. It turns out that Esther hypnotised him, and he thinks he is a chicken. The Coop Troop must find a way to turn him back while he pecks and clucks all over town.
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39. Tongue Tied
11mWhen Maggie realises that Esther has frozen her tongue to her smoothie, the Coop Troop set her free, only to realise her tongue is sprained! Off they go to train Esther to catch a fly until they discover Esther is vegetarian!
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40. The Funny Farm
11mElvis calls the Coop Troop because the fun fair was cancelled, and he had promised to sneak in Cornelius, as he has never been to a fun fair before. The Troop decide to make a fun fair at the farm!
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41. Give The Dog a Bone
11mThe Coop Troop get a call from Agnes. It seems that Bertha and Sam are struggling over a bone, both claiming it is theirs. The gang must find a way to have them drop the bone as they play out their tug-of-bone all over Animauville.
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42. New Sheriff in Town
11mAlbert gets a boost of confidence after a session with Crystal, and thinks he is Animauville’s sheriff. He lays down the law in the town, and ends up throwing the Troop in jail for impertinence. Who is going to save the Coop Troop?
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43. The Nurse
11mMaggie has a terrible cold, and when the Troop is called away on a mission, they ask Cornelius to watch over her. Unfortunately, he does not notice when Maggie walks out. She is now on the loose, and he has no idea how to find her!
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44. The Perils of Prince
11mWhen Flo’s idea for a promotional video on the Coop Troop falls flat, they turn to Prince to help them make an epic adventure full of thrills and chills. It turns out to be more than Prince had bargained for.
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45. DJ Elvis
11mThe Coop Troop try to help Elvis out with a sound system for the puppies’ birthday party. Flo ends up blowing the general electrical grid of Animauville, while creating a Funkatron partying machine.
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46. Party Animals
11mPrince calls the Troop because Bertha is stuck in his cat flap. While Maggie, Flo and Jo go help Bertha, Clive and Billy stay on the farm to prepare for their yearly party that happens the one day of the year the Farmer is out of town.
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47. No Place Like Gnome
11mThe Troop is called to help Albert because he thinks the garden gnome is haunting him. When they try to show him it is just a statue, they inadvertently convince him that it is very much alive, and he is more terrified than ever.
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48. Sleepwalking to Disaster
11mWhen the pets in Animauville start waking up in different homes and beds, the Troop is called to solve the mystery. It does not take long for them to discover that Cornelius is moving them while he is sleep walking!
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49. The Shell Game
11mAgnes calls the Troop in a panic. She was set to polish Reggie’s shell while he was out for a swim, but someone has stolen it! The Troop discover that Esther is the culprit, but she refuses to give it up - because she thinks she is a tortoise!
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50. Fox in the Henhouse
11mFrankie decides to hide out at the farm pretending to be a dog. It does not take him long to take over the Coop and have the Troop locked in the barn by the Farmer. Now, it’s up to the pets of Animauville to rescue the Coop Troop!
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51. Christina Takes Off
11mChristina joins a gang of crows because she thinks they are really cool. With her new friends, Christina plays pranks on the town's pets, but it's only when she's in danger and needs help that she realises who is her real BFF is.
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52. The Case of the Hiccups
11mCrystal the Alpaca calls the Troop with a case of the hiccups. Each member of the team offers a cure. In the end, it is a fright from Elvis that scares the hiccups out of her!