Watching 1. And Then There Were Four
48mWhile stranded at sea, six strangers share a prophetic dream that condemns two of them death. As they question other passengers they learn some strangers are not strangers at all.
2. Murder on Deck Two
48mWhen one of the crew is found murdered, suspicions fly on a manifest full of motives. First Mate Marcus Temme turns to one of the players to help strong-arm a ship packed with suspects.
3. The Very Private Passenger
48mOne passenger is missing. One is locked away. One is under guard. None may be acting alone.
4. Dinner with a Covert Captain
48mFearing for the Captain's safety, the players force their way into her cabin. What they discover changes the entire power dynamic on The Cherry Wind.
5. See Monster
48mThe party narrows down the killer to one of three people and leaps into action; swords, spells and swashbuckling erupt on the top deck, but don't look anyone in the eyes.
6. Six Way Split
48mHaving said their goodbyes, each player heads off alone into the city of Baldur's Gate. Some return home. Some are on the hunt. Some look to new beginnings. Yet the vision remains unsolved and their lives may be more connected than they could ever suspect.
7. A Tapestry of Tourism
48mPaths begin to intertwine as players chase answers to personal questions. From the theatre district to a totally legitimate restaurant, their journeys take them to some of Baldur's Gate's most outlandish locations.
8. Co-Signed to the Future
48mVinh and Asher are attacked by members of a secret organization that may be the cause of everyone's problems. Their fates now firmly intertwined, the party signs a contract for a mission in search of more answers.
9. The Corpse Dungeon
48mThe party is sent on a suspiciously simple job to find a sword within the corpse of a long forgotten titan. The web of lies begins to show as team leader Vyrnon seems only interested in Flik's survival.
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10. Zombieholder
48mFlik's retrieval of the sword has unintended consequences as the party must now square off against an undead horde of Longstriders and acolytes of The Future.
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11. New Friends Long Forgotten
48mThe party returns to Baldur’s Gate with the body of the beholder.
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12. Full Moon Investigation
48mOn the hunt for more answers Flik, Asher, and Ulavina meet with the author of a popular romance novel series.
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13. Lovers in Linen
48mLaura, a young romantic, secrets away to the arms of a masked vigilante.
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14. The Dinner Puzzle
48mDM Brian leads the players through a fine dining puzzle.
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15. A Public Display of Conviction
48mAn unexpected return to a popular tavern kicks off the party’s plan to infiltrate The Future.
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16. Undercover Acolytes
48mThe party is onboarded into The Future and gain a better understanding of the master plan at work.
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17. Just a Small Town
48mA magic item awaits the party inside a small idyllic town where everything is a bit too perfect.
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18. Seeing the Future
48mThe party learns there is no fantasy, The Future has developed farsight magic through small sapphire monocles.
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19. No Future
48mAn imprisoned dragon in the basement shows how far The Future is willing to go to achieve their goals.
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20. Corrupt Correspondence
48mIn the aftermath of the battle, the party discovers that the Medaji are collaborating with The Future.
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21. Fate is Inevitable
48mThe party discovers the source of their shared vision and race off to confront Almori.
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22. And Then There Were Five
48mThe battle with Almori grows deadly as he turns the raging lightning storm against the party.